Toy Story 3 had the possibility to be really terrible, as does any sequel of any good movie. Toy Story 2 was a good sequel. It didn't overshadow the original, but it was right on par. Toy Story 3 blew Toy Story 2 out of the water. From front to back it was just a phenomenal movie. An epic tale of child's play things.
The picture you see is Mr. Pricklepants, quite possibly the funniest name ever. The plot is fairly simple, and very well executed. You might think that you can get lost in all the new characters, but you really don't. Andy is growing up, and the toys are spending most of their days in the trunk in Andy's room, and accessing the internet while he's away. The story is a mixture of the toys trials and tribulations of getting separated from, and attempting to get back to Andy, and escaping the grasp of the maniacal huggable bear Lotso. You can't compare this to the original, and I don't want to write off the 2nd movie (because it was great), but this movie was really excellent. Great ending to the story, or is it?!
I have been seeing commercials for Inception for a few weeks now, and they are ridiculously awesome commercials. I had high hopes for the movie. It didn't really disappoint. Before I get into the spoilers, I think that this movie was executed very well. There are enough answers provided that you can make your way through the movie without being confused, but only the surface is skimmed as far as specifics. It's honestly better that way. Sit back, take the movie for what it is, enjoy the twists, and roll with it. The cast is excellent, and everyone plays their part well. I highly recommend this movie. SPOILER ALERT - They never really dove into the specifics of HOW people can partake in shared dreaming, or how their roles are predefined prior to entering the dream - the architect versus the forger versus the extractor, etc. How does Ariadne have the ability to manipulate the dreamscape, and how does Cobb have the ability to force his subconscious upon the dreamed reality, i.e. the train, Mal, etc. These are questions that would be awesome if I could have answered, but don't need answered to continue enjoying the movie. One excellent idea was the aspect of time while within the dream world. What I am calling Level 0, is reality and where one minute passes, something like two hours passes in the Level 1 dreamscape, and multiplies down the line of dream levels. The end of the movie is made more suspenseful with this aspect. What takes seconds in Level 1, gives the team about an hour in Level 3. Very cool. I also liked the twist when the team entered Fischer's Level 1, that dying wouldn't return them to Level 0, but would be a fate far worse than dying. That was cool. I thought it was cheap that they could reset the system if things go rough, no so! Awesome. Finally, I thought it was awesome that Cobb was the protagonist and the movie's antagonist was essentially himself as well, or rather, a manifestation of his subconscious. Awesome. Without spoiling things further, I think the ending was really slick. Very elegant. It could have screwed everything up, but was just very nice. SPOILER OVER. Definitely see this movie. You should leave happy.
Avatar came and I watched the almost 3 hour 3-D phenomenon in two dimensions. I wasn't expecting much, but I liked it. It was okay. I thought that the best character was the General, or the bad guy, or whoever that guy was. He was the best. The rest were terrible over-actors looking to be the next Billy Zane. Jake, the main character, mumbled and grumbled his way through the movie, and I half understood his dissertations as a human, and while a Navi, Cameron managed to tweak the audio on his records a bit better. I felt the movie was a little too obvious as far as where the plot was going. I knew (sorry if you didn't see it, but I don't care, it's coming out again in 3-D) that as soon as they tried the Sigourney Weaver essence transplant that Jake would do that successfully at the end of the movie. Everyone's seen the movie, but let me just say a few things.
- How does James Cameron trademark, or patent, the name Avatar. It's like he heard it 6 years ago, patented it, and said I'm going to remake Dances with Wolves and somehow incorporate the word Avatar. AVATAR'S HAD NOTHING TO DO WITH THIS MOVIE! They were copies of the Navi, not completely customizable digital representations of the user. It's like half correct, and now we can't write Avatar anywhere without paying Cameron more fucking money.
- Why were the braided portions of hair have weird cillia-like stuff coming out of it to make the "halo-bond" which connected brains. Weird. Cool, but why was it within a braid?
- Every single machine in the movie was a direct bite off of something else. The walkers were bit from the Matrix 2 & 3, and the helicopters and aircraft were bites from the Halo series. Completely unoriginal. The floating mountains, I don't know where that came from, but probably a Dali painting. I'll give Cameron that one.
- Why? Why is that EVERY SINGLE humanoid alien super similar to HUMANS? These were blue, slightly larger, had two eyes, had hair, had breasts, oh and a tail. On this planet alone, the animals that are most similar to us look like fucking aliens, and the best we can come up with are "blue", "big", and "with tail" human-looking things? Have you seen the shit in the ocean?! That stuff is more alien that most stuff in the movies today. The "Halo-bond" thing was pretty cool though. As far as I know that's original.
Eh. I could do without it. It was alright. What was with those frogs that spun in the air, that would make me dizzy. Is that a defense mechanism? That would attract the shit out of me if I wanted to eat you. Why did everything glow at night, like fucking Billy Jean. How are you supposed to hunt if people can see your feet glowing with every step? See?
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